Skip to content
techLOW2026-05-11 04:51 UTC

Why I Built a High-Performance 2D/2.5D Engine in TypeScript (and Why I Ditched OOP)

Hi everyone! 👋 I’m Misha Mitiev, a solo developer. I’ve spent the last several months in the trenches of browser performance, and I joined this community to share the progress of Loom Engine (v1.7.6). Loom is a 2D/2.5D game engine built from scratch in TypeScript. It was born out of a specific need

ADVERTISEMENT
⚡ STAY AHEAD

Events like this, convergence-verified across 689 sources, land in your inbox every Sunday. Free.

GET THE SUNDAY BRIEFING →

RELATED · tech