I shipped a polished hanafuda card game in 2 days with Claude and Godot
I just released Shin KoiKoi — a free, polished take on the traditional Japanese card game Hanafuda Koi-Koi. Solo dev, 2 days from kickoff to itch.io public page, with full multi-language support and accessibility features. This post is a release log. I'll walk through the technical choices, what wen
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