I built a deep learning framework in Rust from scratch — Part 3: the road to crates.io
In Part 1 I argued why a graph-based DL framework in pure Rust was a project worth doing. In Part 2 I wrote the GPU backend on wgpu and figured out how to make TransformerBlocktrain on it. Both posts ended with the same honest admission: the code was fine, but the project wasn't ready for other hum
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