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energyHIGH2026-04-23 05:05 UTC

I Built a Mobile Game Without Retention Mechanics. Here's Why.

I shipped Gapshot a few weeks ago. It's a small iOS arcade game one tap, rotating rings, you try to thread a dot through a gap. Miss once and it's over. I've been putting off writing this because I wasn't sure what to say that wasn't just marketing. But the honest version is more interesting, so her

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